Move away from the traditional use of Photoshop for interface mock-ups for multi-device interface and interaction designs.
Incorporate client involvement for flexible decision making in responsive web design projects and building cost of devices into pricing models, guerrilla usability testing.
Beyond the Desktop
Research Prologue
I’ve been doing some ad-hoc research on gesture/touch based technologies and children. Exploring what is a child’s learning curve for touch based device, their technology expectations and biases, what is the driving factor for playing with specific technologies and what does this means for GUI design, User Experience, programming, development and deployment.
I’ve discussed some of the general findings with various people at the Breaking Development conference with a lot of interest from designers and developers from Intel, Microsoft and a tech guru. The next step is to start compiling and putting some qualitative structure into my finds and sending out via this blog. Posting my findings and thoughts out there is intimidating, but a necessary part in my professional career development and personal growth.
Exciting times.
BDConf – Dallas 2012
Submitted paperwork for funding to attend Breaking Development – Dallas 2012. Looking forward to the trip, seeing the great line up of speakers and the 2 full days of speaker sessions and 1 day of workshops on all things mobile!
Previous Posts:
Learning Something New
It is not the strongest of the species that survives, nor the most intelligent that survives. It is the one that is the most adaptable to change. – Charles Darwin
The new media/interactive landscape shifts every few years; the web evolves and technology evolves with it. It is necessary to adapt and change with these shifts. My next learning goals are to learn how to program using the Arduino open-source microprocessors and how to program using Processing. Books have been borrowed from the library, Adruino boards purchased and a lonely Robo-Sapien awaits to be reanimated.