What Makes a Good Theory?

On a macro level. “What makes a good theory?” can be broken down into three possible categories. Is the theory accessible, does it resonate, and can you apply it in the classroom?

Accessibility: A good theory is accessible to the person exploring the theory. Is the theory stated or explained in a way that makes the content approachable and can it be synthesized by the reader? Does an understanding of the theory depend heavily on possessing previous knowledge? Does the theory reference the work of other researchers? How much background information does the reader require?

Resonance: A good theory resonates or “speaks to” the reader or teacher. As a teacher, we encounter different situations and types of learners within the classroom environment and these experiences can change how we view teaching or transfer knowledge to learners subsequently. If a theory makes a connection with our “real world” experiences, we can have a “eureka” moment that can change or influence how we teach or interact with learners in the future.

Application: A good theory allows a teacher to apply all or parts of the theory to their individual teaching style. It can be provide us with a means of creating a connection for students with the learning materials or course content.

User Generated Product

We are moving from a world of User Generated Content to one filled with User Generated Product.  With the the introduction of (relatively) inexpensive 3d printers like Thing-O-Matic by MakerBot Industries and web-based tools to create 3D models and renderings, we now can design, create and print our own products; not digital content, but physical objects and products.  Prototyping and manufacturing can now be done in your office, with technology that is no different than what is used to lay out a newsletter or webpage.  Don’t know how to model or use 3D software? Thing-O-Matic has spawned its own online open source community, Thingiverse, filled with libraries, files, tutorials and software tweaks.

The current cost of a 3D printer may not be in everyone’s budget. But over time, prices will become more affordable and 3D printers be will in every home, much like an ink jet printer. Only with this printer you can print out and replace that broken part on the coffee maker, prototype a widget or your kid can design and print their own collectible action figures.

This paradigm shift will change not only how we design and create, but how we deploy our ideas. Our children will be the greatest beneficiaries from this new paradigm.

Kids will adapt and fully utilize technologies. See previous post – Kids and Robots

Anything Invented…

“Anything invented before you were born is part of the natural order of the universe. Anything invented before you turn 35 is an exciting new technology and possible career opportunity. Anything invented after that is evil and contrary to nature.” – Douglas Adams